WHIMBeta

Play at the
speed of AI

Swipe through instant games. Make your own with a sentence.

Live feed/ For you1,204 playing
m@maya

Hungry Hole

“a hole that eats the city, and it keeps getting bigger”

84.2K plays
Get the app
scroll

The feed

Every swipe deals
a new game.

Not posts. Not videos. Playable little worlds, ranked by how long you last. Tap one and it boots in place.

Get the app
m@maya

Hungry Hole

“a hole that eats the city, and it keeps getting bigger”

84.2K plays 12.4K
d@dex

Rooftop Ninja

“a rooftop runner where the whole city scrolls under you”

61.8K plays 9.1K
n@nori

Pizza Spin

“spin the pizza, dodge the knives, don't lose a slice”

47.3K plays 7.6K
s@sol

Orbit Hop

“hop between tiny planets before gravity pulls you in”

39.1K plays 5.8K
k@kai

Bubble Burst

“pop the bubbles in order, miss one and lose a life”

33.7K plays 4.9K
j@jinx

Neon Snake

“snake, but the walls chase you and the floor is lava”

28.9K plays 4.2K
100+

games in the library

1

sentence to make one

~20s

from idea to playable

∞

scroll

The loop

Swipe. Play.
Remix. Repeat.

Whim is built for the two seconds between “this is fun” and “I could make this.”

01

Swipe

A vertical feed where every card is playable. Flick up for the next game. Never a dead post.

02

Play

Tap the card and it wakes up in place. No store, no download, no loading screen. Quit any time.

03

Remix

Fork anything you see. Change one line of the prompt, keep the bones, publish your own version.

Creator studio

Describe it.
We’ll build it.

Type a game idea and watch a complete HTML5 game stream into the preview. Tweak it in plain English, then publish it to the feed where anyone can play it — or remix it.

  • One sentence in. A playable game out.
  • Tweak with follow-ups: “make it harder, add lasers”.
  • No sign-up. Anonymous by default.

Your turn

The next game
is yours.

Swipe until something makes you smile. Then make the thing that makes someone else smile.

Coming soon to iPhone

No account. Just play.